All posts in “2D/3D Stuff”

Deadspace Style Container (free FBX)

Download Container FBX file : hd test2 (no texture)

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Half Life Resistance Beanie 3D

Half Life Resistance Beanie by gearspec on Sketchfab

For Development Process click More

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Thermos 3D (Game Asset)

Thermos Flask (Wornout) by gearspec on Sketchfab

Credit goes to Mike Hermes for making the tutorial : https://www.youtube.com/watch?v=V-2Kaz9EAGg

Abandoned Space Pod on Fluedic Space (Step by Step Process)(Mudbox)(Substance Painter)(3D Coat)

Hello, there this is a Guide of some sort for creating a game ready asset for an space adventure game. So lets get started. I am assuming you already have experience in using Mudbox a little bit. This is not a beginner guide.
First of all we create the base Mesh of our rock for Sculpting. This just needs the basic shape of the rock which would later be sculpted in Mudbox.

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Tin and Wood(HL2 Style)(Game Ready)(free FBX Download)

Modelled and Textured inside Maya. Used Marmoset Toolbag for the preview.

Download From : https://drive.google.com/file/d/1ZOhZlD9Ex4oR75PUDm3OTpKtQUY6Lfna/view?usp=sharing Continue Reading

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From Concept to 3D (Machinarium Josef)

Isometric Minimalist Hacker Room in C4D

Just some Isometric Cinema 4D practicing. The room should reflect that of a minimalist computer security enthusiast. Get a better look at : http://gearspec.deviantart.com/art/Minimal-Developer-661154935

Isometric Half Life Garage Scene C4D

So I have been practicing C4D for a while now and decided to do some isometric stuff. Since I got hooked on it from my last game. Environment Design for my second game, may be an alternate story to Half Life. Scene represents a Refueling Depot for the Protagonist. The Dune Buggy from Half Life with just the chassis is found by the protagonist and slowly modified in to a hotRod.

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3D Ship Design for SHMUP

Ships I was designing for an SHMUP game.

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