This year I set out to create one of the biggest undertaking I have ever taken to list some significant amount of Game Development related YouTube tutorials by Engine, Genre, focus on Expertise, that has helped me out. I hope this helps others out as well.
Hello, there this is a Guide of some sort for creating a game ready asset for an space adventure game. So lets get started. I am assuming you already have experience in using Mudbox a little bit. This is not a beginner guide.
First of all we create the base Mesh of our rock for Sculpting. This just needs the basic shape of the rock which would later be sculpted in Mudbox.
Modelled and Textured inside Maya. Used Marmoset Toolbag for the preview.